[2/4] d3dx9: Add shift modifiers parsing to the shader assembler.

Henri Verbeet hverbeet at gmail.com
Tue Jul 20 09:13:48 CDT 2010

On 20 July 2010 15:11, Matteo Bruni <matteo.mystral at gmail.com> wrote:
> +    const char *shiftstrings[] = {
Minor, but you should probably declare that as "static const char *
const shiftstrings[]".

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