[1\4]wined3d: Extend IWineD3D_GetAdapterDisplayMode with an extra paramater to pass back some extra adapter info.

Henri Verbeet hverbeet at gmail.com
Wed Jul 21 06:01:57 CDT 2010


On 20 July 2010 23:25, Louis Lenders <xerox_xerox2000 at yahoo.co.uk> wrote:
> +struct wined3d_adapter_info_ex
> +{
> +    WINED3DSCANLINEORDERING ScanLineOrdering;
> +    WINED3DDISPLAYROTATION Rotation;
> +};
You can at least add the scanline ordering to WINED3DDISPLAYMODE, it
doesn't need to be compatible with D3DDISPLAYMODE. I guess the reason
the rotation is separate in d3d9ex is because it doesn't make much
sense for enumerations like e.g. EnumAdapterModesEx(), so keeping that
one separate makes sense. I also think the wined3d call should simply
retrieve all info, d3d9ex can discard it again if it feels like it.



More information about the wine-devel mailing list