d3dx9: general direction/goal - speed, code "prettiness", etc?

Henri Verbeet hverbeet at gmail.com
Mon Jul 26 08:48:32 CDT 2010


On 24 July 2010 17:33, Misha Koshelev <misha680 at gmail.com> wrote:
> Thus, I thought I'd pose the question - as to d3dx9, is our goal:
> a) speed
> b) code "prettiness"
> c) something else?
>
> I am tempted to think it is (a), but wanted to double check.
>
In the general case, maintainability. That includes things like
consistency and complexity. That's not to say you shouldn't care about
the other points *as well*, but if it comes down to a choice,
maintainability will likely win, unless you can prove that something
is e.g. a significant bottleneck in some applications.



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