[PATCH 2/7] d3dx9: Add IUnknown method calls to ID3DXMesh.

Henri Verbeet hverbeet at gmail.com
Fri Jun 25 12:00:00 CDT 2010


On 25 June 2010 18:14, Misha Koshelev <misha680 at gmail.com> wrote:
> If I do not declare these functions, how do I call the Release method of
> the appropriate interfaces?
>
> Specifically, I started looking at the test for line.c - I believe that
> if I create a mesh, I have to release it.
>
If it's just about releasing the interface, using the generic
IUnknown_Release macro should always work. The larger issue though is
that most (all?) of the d3dx9 interfaces don't have corresponding C
macros. That means you'll have to call those functions explicitly
through lpVtbl in C, but you'd have to do that when using the MS
headers as well.



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