ddraw: Move complex surface destruction into its own function

Luke Benstead kazade at gmail.com
Mon Jun 28 14:51:27 CDT 2010

Ok I wasn't sure as it's pretty trivial. I'll resend along with the others
after 1.2.

On Jun 28, 2010 8:36 PM, "Henri Verbeet" <hverbeet at gmail.com> wrote:

On 28 June 2010 20:03, Luke Benstead <kazade at gmail.com> wrote: > Needed to
properly fix ddraw surfac...
That's of course not appropriate during code freeze.
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