[PATCH 3/3] d3dx9_36: Find, store and enable retreival of CTAB comment data in shader (based on code from Luis Busquets)

Henri Verbeet hverbeet at gmail.com
Mon Mar 1 06:49:49 CST 2010


On 1 March 2010 09:39, Christian Costa <titan.costa at wanadoo.fr> wrote:
> +    object->ctab = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
...
> +    object->size = size;
> +    memcpy(object->ctab, data, object->size);
The HEAP_ZERO_MEMORY flag is pretty useless here.



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