Wine looses a bit gaming and wins mobility?

Remco remco47 at gmail.com
Thu May 6 06:09:51 CDT 2010


On Thu, May 6, 2010 at 12:54, Edward Savage <epssyis at gmail.com> wrote:
> On Thu, May 6, 2010 at 8:40 PM, Remco <remco47 at gmail.com> wrote:
>> The binary was not given to Phoronix. They found a link to the Linux
>> version in a shell script for the Mac version. It is still available,
>> and the binaries are periodically updated by Valve.
>>
>> http://store.steampowered.com/public/client/steam_client_linux
>>
>> If you run the following shell code in an empty directory, it will
>> download and fix a bug the Linux Steam client so that it will actually
>> show a (nonworking) GUI. You'll need bspatch installed for this to
>> work.
>>
>> http://pastie.org/private/4ryiocqxbea8uq8dgexg
>>
>> All of this clearly shows that Valve is working on a Linux GUI of the
>> Steam store, and not a Linux server tool. I ask that you don't do any
>> further hacking on these binaries, nor host them yourself, because
>> this is not free software. You can't just redistribute it. Besides,
>> the goal was to investigate whether Valve was working on Steam for
>> Linux, there's nothing more to see here.
>>
>
> Again, this is nothing new.  Valve ran a closed trial of a native
> Steam client back in 05 (iirc) and all this time there have been
> strings and Linux compiled object files included with the Win32 Steam.
>  It would be silly to assume they haven't had a hobby project of Steam
> natively on Linux since then as they have the team with the skills
> (for the server work).  Now that they have a client that works with
> Mac you can be sure they have one for Linux.  How ever a hobby and an
> actual release are two very different things.

Since Steam was built around Internet Explorer, I very much doubt that
it ran on Linux. Today, it clearly does. It may take a while before
Valve decides on a release, but the emergence of the actual software
makes this much more likely.

> As for your doom and gloom 'don't touch this golden goose' rubbish.
> The binaries are freely distributed under license and completely
> unrestricted to download and redistribute (without modification).  We
> can do what ever we want as long as there EULA isn't broken.  I can
> host it if I wish as can any one else.  Plus, for some reason you
> assume it's okay to 'hack' on these to take a sneak peak but after
> that you draw the line? Your morality is out of whack.

All I'm saying is, don't go hacking the binaries or Valve is forced to
take them down. My morality has been out of whack ever since some
chick ate an apple.

-- 
Remco



More information about the wine-devel mailing list