d3drm [patch 4/4]: Put private definitions in private header

Alexandre Julliard julliard at winehq.org
Mon May 24 05:50:43 CDT 2010


David Adam <david.adam.cnrs at gmail.com> writes:

> From ee208ac901d7defe8ae5ddacfd4c65e36d290c4a Mon Sep 17 00:00:00 2001
> From: David Adam <david.adam.cnrs at gmail.com>
> Date: Sun, 23 May 2010 05:37:35 +0200
> Subject: Put private definitions in the private header
>
> ---
>  dlls/d3drm/d3drm_private.h |   25 +++++++++++++++++++++++++
>  dlls/d3drm/meshbuilder.c   |   25 -------------------------
>  2 files changed, 25 insertions(+), 25 deletions(-)

That's not an improvement. If the definitions are only needed in one
file they should be in that file, not in a shared header.

-- 
Alexandre Julliard
julliard at winehq.org



More information about the wine-devel mailing list