wined3d: don't set cube and volume POW2 caps if np2 textures are supported
stefan at codeweavers.com
Tue Nov 23 10:10:25 CST 2010
Am Dienstag 23 November 2010, 16:52:09 schrieb Henri Verbeet:
> Looks like a flaw in the d3dx9_36 test, it isn't taking the POW2 cap
> into account. I would have expected that to fail the other way around
> though, cards that can't do npot textures should be pretty rare.
If the test was broken I'd expect it to fail on Windows, but it doesn't:
from the same machine this card has a Geforce 8600 and is properly set up. I'd
be pretty surprised if this card doesn't support NP2 cubemaps. I don't have
such a card, but my geforce9600 supports NP2 cubemaps(which is how I became
aware of the caps difference)
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