Console issues in recent git

Reece Dunn msclrhd at googlemail.com
Wed Sep 8 15:32:53 CDT 2010


On 8 September 2010 21:04, Eric Pouech <eric.pouech at orange.fr> wrote:
> does the attached patch help with some of the concerns ?
> I/ it should allow typing in the console (for all GUI programs) and still
> see output get buffer when the programs exits
> II/ reduce the number of cases where the console is in raw mode after wine
> exits
> Not all the cases are supposed to be fixed.
> For example, this is one example of what still doesn't work
>
> but in this case, the first program is killed at the same time as winedbg
> exits, which shouldn't the case)
> what shall remain not fixed is the case where:
> - pgm A is started from shell command line
> - pgm A spawns child B
> - B is a CUI and tries to interact with the console by reading the input
> - A dies
> I still sometimes see it when exiting winedbg after it has been launched
> upon a fault in a running program... but, something goes wrong here as
> quitting winedbg (B) shouldn't kill the program beeing debugged (A)
>
> what's not yet fixed :
> - regression in EOF management

This fixes the issue with StarCraft 2.

Thanks for looking into this,
- Reece



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