d3dx9_36: Implement D3DXCreateMesh and initial ID3DXMesh methods. (try 2)

Henri Verbeet hverbeet at gmail.com
Thu Sep 9 04:37:34 CDT 2010


On 9 September 2010 02:40, Misha Koshelev <misha680 at gmail.com> wrote:
> +    while (count < MAX_FVF_DECL_SIZE && (count == 0 || declaration[count-1].Stream != 0xFF))
> +    {
> +        count++;
> +    }
> +    if (count > 1)
> +    {
> +        vertex_size = declaration[count-2].Offset + d3dx_decltype_size[declaration[count-2].Type];
> +    }

You may want to consider using D3DXGetDeclVertexSize() there.



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