[3/3] wined3d: only acquire a context in buffer::PreLoad if we have to

Stefan Dösinger stefan at codeweavers.com
Tue Apr 12 03:38:16 CDT 2011


On Tuesday 12 April 2011 01:19:12 Henri Verbeet wrote:
> You can't just resend this unmodified if you're leaving buffer creation in.
Well, that one has a few adjustments, e.g. the removal of the goto. And I am 
pretty sure I created a context for buffer_create_buffer_object, for some reason 
that's not in the patch. Grrr.
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