[2/2] wined3d: Scale the depthbias factor by the depth buffer's depth
stefandoesinger at gmx.at
Fri Apr 22 07:27:09 CDT 2011
-------- Original-Nachricht --------
> Datum: Fri, 22 Apr 2011 14:12:26 +0200
> Von: Henri Verbeet <hverbeet at gmail.com>
> An: wine-devel at winehq.org
> Betreff: Re: [2/2] wined3d: Scale the depthbias factor by the depth buffer\'s depth
> On 22 April 2011 13:17, Stefan Dösinger <stefan at codeweavers.com> wrote:
> > + scale = 0;
> I thought you cared about the warnings MSVC generates for this kind of
> thing. :)
Erm, basically yes. But it is tricky to manually think about those warnings when working with gcc. And currently my msvc setup spams much more warnings about missing consts... And that was after I fixed lots of export-related compile/link errors.
NEU: FreePhone - kostenlos mobil telefonieren und surfen!
Jetzt informieren: http://www.gmx.net/de/go/freephone
More information about the wine-devel