[2/5] wined3d: Remove rcp special handling of 0 from the ARB shader backend.

Stefan Dösinger stefandoesinger at gmx.at
Thu Apr 28 17:25:57 CDT 2011

On Thursday 28 April 2011 00:34:24 Matteo Bruni wrote:
> This should fix http://bugs.winehq.org/show_bug.cgi?id=26780
I see this patch was committed, I think I should really read wine-patches more 

I added the RCP 0 handling because StarCraft 2 needed it. Did you test this 
with SC2? Specifically, the Water was black without proper handling of rcp 0
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