GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9

Stefan Dösinger stefandoesinger at
Wed Aug 3 04:18:24 CDT 2011

On Wednesday 03 August 2011 10:56:25 Michael Mc Donnell wrote:
> It is *technically* undefined, but all the compilers I have tested it
> on do the same thing.
There may be a future compiler that behaves differently. You may get away with 
it right now, but it will cause pain in the rear sooner or later.

(I didn't know bitfield layout is undefined, otherwise I wouldn't have advised 
you to keep using them)
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