GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9
stefandoesinger at gmx.at
Wed Aug 3 04:18:24 CDT 2011
On Wednesday 03 August 2011 10:56:25 Michael Mc Donnell wrote:
> It is *technically* undefined, but all the compilers I have tested it
> on do the same thing.
There may be a future compiler that behaves differently. You may get away with
it right now, but it will cause pain in the rear sooner or later.
(I didn't know bitfield layout is undefined, otherwise I wouldn't have advised
you to keep using them)
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