Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9
Michael Mc Donnell
michael at mcdonnell.dk
Thu Aug 4 09:06:55 CDT 2011
On Thu, Aug 4, 2011 at 2:35 PM, Henri Verbeet <hverbeet at gmail.com> wrote:
> I'm sure there's all kinds of macro abuse you can do to make it work
> in a somewhat portable way, but I don't think it's worth it.
Thanks for the explanation Max, but I agree with Henri that it's not
worth the trouble for me. I've already implemented the conversion I
needed using shifts and masks.
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