Printing fixme's once (was: Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9)
Dan Kegel
dank at kegel.com
Sat Aug 6 15:52:30 CDT 2011
Stefan wrote:
> I think there was once a discussion about a FIXME_ONCE macro that took care of this. not sure what happened with that idea.
Judging by http://source.winehq.org/git/wine.git/commitdiff/45ead7fe85e7107de91bd79a8ceeb1cb17e4f71d,
Alexandre's preferred idiom is
static BOOL fixme_once;
...
if(!fixme_once++) FIXME("Report bug to Aunt Tilly\n");
It occurs to me that
#define WINE_ONCE(s) { static int once; if (!once++) s; }
might suffice; you could then write
WINE_ONCE(FIXME("Report bug to Aunt Tilly\n"));
The previous attempt was more complicated:
http://marc.info/?l=wine-devel&m=129396741411607&w=2
- Dan
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