[PATCH 1/5] ddraw: Move clipper handling to ddraw.
Stefan Dösinger
stefandoesinger at gmx.at
Tue Dec 13 08:31:10 CST 2011
Am Montag, 12. Dezember 2011, 20:53:55 schrieb Henri Verbeet:
> --- a/dlls/wined3d/clipper.c
> +++ /dev/null
Assuming that msdn[1] is correct, implies that we'll have to move overlays to
ddraw as well. I'm not opposed to that, just mentioning it. In fact I'm
actually inclined to move the overlay blits to ddraw, but I'm not sure yet
because they have some similarities to d3d8/9 software cursors.
If we move overlays to ddraw this also means the ddraw shadow frontbuffer is
here to stay.
1: http://msdn.microsoft.com/en-
us/library/windows/desktop/gg426213(v=VS.85).aspx
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 836 bytes
Desc: This is a digitally signed message part.
URL: <http://www.winehq.org/pipermail/wine-devel/attachments/20111213/cc860810/attachment.pgp>
More information about the wine-devel
mailing list