wined3d: don't set cube and volume POW2 caps if np2 textures are supported

Stefan Dösinger stefan at codeweavers.com
Mon Jan 17 02:06:12 CST 2011


Am Sonntag 16 Januar 2011, 23:54:58 schrieb Henri Verbeet:
> Did this patch go anywhere? AFAIK Matteo already fixed the tests.

I believe I resent it, but maybe it got lost. I'll check.
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