Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9
Michael Mc Donnell
michael at mcdonnell.dk
Wed Jul 6 06:54:03 CDT 2011
On Wed, Jul 6, 2011 at 1:32 PM, Stefan Dösinger <stefandoesinger at gmx.at> wrote:
> On Wednesday 06 July 2011 11:04:17 Michael Mc Donnell wrote:
>> The D3DXWeldVertices function is stubbed in the spec file, so I needed
>> to add it as a real stub. Does this look correct(works here)?
> Looks good to me. Also check the other d3dx9 libs, they should forward their
> implementations to d3dx9_36 via the spec file if the function exists in the
> native version of that dll.
I think they're already forwarded. In all the other spec files I find:
@ stdcall D3DXWeldVertices(ptr long ptr ptr ptr ptr ptr)
That means they're all forwarded to d3dx9_36?
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