Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9

Michael Mc Donnell michael at mcdonnell.dk
Wed Jul 6 08:12:08 CDT 2011


On Wed, Jul 6, 2011 at 1:54 PM, Michael Mc Donnell <michael at mcdonnell.dk> wrote:
> On Wed, Jul 6, 2011 at 1:32 PM, Stefan Dösinger <stefandoesinger at gmx.at> wrote:
>> On Wednesday 06 July 2011 11:04:17 Michael Mc Donnell wrote:
>>> The D3DXWeldVertices function is stubbed in the spec file, so I needed
>>> to add it as a real stub. Does this look correct(works here)?
>> Looks good to me. Also check the other d3dx9 libs, they should forward their
>> implementations to d3dx9_36 via the spec file if the function exists in the
>> native version of that dll.
>
> I think they're already forwarded. In all the other spec files I find:
>
> @ stdcall D3DXWeldVertices(ptr long ptr ptr ptr ptr ptr)
> d3dx9_36.D3DXWeldVertices
>
> That means they're all forwarded to d3dx9_36?
>

Btw. I just found a bug in the documentation, so here's the updated version.
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