Visual Studio project to compile the d3d code
Michael Mc Donnell
michael at mcdonnell.dk
Wed Jul 13 04:15:47 CDT 2011
On Tue, Jul 12, 2011 at 11:00 PM, Stefan Dösinger
<stefandoesinger at gmx.at> wrote:
> Am 12.07.2011 um 11:33 schrieb Michael Mc Donnell:
>> A bunch of those errors is that it cannot include the .h files, for example:
>> "error C1083: Cannot open include file: 'wine/unicode.h': No such file
>> or directory"
> Nope, that's not expected :-/
> Can you check the includes folder? It should point to wine/include and wine/include/wine. I suspect that my relative links to ../wine/include didn't survive the transfer to another machine.
Yes that was the case. The projects libwine and wined3d had an
absolute path under project properties -> Configuration properties ->
VC++ Directories -> Include Directories. Fixing those reduced the
number of build errors to 2635 :-)
Now I'm getting error messages about "Wine should not include
windows.h internally" and a lot about "redefinition; different
linkage". I tried rebuilding but that didn't help. Any guesses?
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