ddraw: Do not increase wined3d texture refcount in IDirect3DDevice7_GetTexture.

Stefan Dösinger stefandoesinger at gmx.at
Sun Jul 31 13:35:36 CDT 2011


On Friday 29 July 2011 17:17:45 Ričardas Barkauskas wrote:
> This makes it behave like similar place in d3d8.
The subject is confusing, otherwise it looks OK.
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