[3/3] d3dx9/tests: Implemented tests for ID3DXLine_GetDevice.

Matteo Bruni matteo.mystral at gmail.com
Thu Jun 16 08:19:01 CDT 2011


2011/6/16 Charles Welton <charleswfb at gmail.com>:
>
> +    IDirect3DDevice9_Release(return_device);
> +    ID3DXLine_Release(line);

You could add a couple of ok() checks for the values returned by
Release, to ensure nothing strange is happening.

Btw, thanks for contributing. :)



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