d3dcompiler_41: reflection interface.
kgbricola at web.de
Thu Mar 3 15:12:51 CST 2011
attached is a hacky patch which forwards the reflection interface from
d3dcompiler_41 to d3dcompiler_43.
I have a question to that implementation:
DEFINE_GUID is used twice (dlls/dxguid/dx10guid.c and
dlls/d3dcompiler_41/reflection.c) which could be bad. But the define was
removed from the d3d11shader.h from ms, so it isn't officially available
anymore. Should that be in a separate header to reduce redundancy or is
the usage of both defines fine here?
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