d3dx9_36: Start effect parsing.

Rico Schüller kgbricola at web.de
Mon Mar 14 16:06:09 CDT 2011

Am 13.03.2011 22:59, schrieb Henri Verbeet:
> 2011/3/13 Rico Schüller<kgbricola at web.de>:
>> +    if (tag != 0xfeff0901)
> Looks like the kind of thing you'd want a constant or inline function
> for. If I were to guess, the feff part means it's an effect (similar
> to the ffff for d3d9 pixel shaders and the fffe for d3d9 vertex
> shaders), and 0901 for version 9.1 (also similar to the d3d9 shader
> version token).
Yes, it is the shader/effect version. I used the value because I was not 
able to generate other targets for d3dx9 with the current sdk.

I think a mask for the effect ((tag >> 16) == 0xfeff)) would be fine 
here. There shouldn't be a huge difference between the versions (tag & 
0xffff), but I expect one.

I'll send an improved version.


More information about the wine-devel mailing list