Summer of Code 2011 ideas

Jerome Leclanche adys.wh at
Sun Mar 27 19:26:21 CDT 2011

On Mon, Mar 28, 2011 at 12:53 AM, Charles Davis <cdavis at> wrote:
> 2. D3D10 support. Here's an idea that isn't tied to Mac OS X. In Wine,
> D3D10 support is still in the embryonic stage (i.e. lots of stubs,
> anything interesting doesn't work quite right). It looks like Henri
> wants to wait until he finishes exorcising COM from WineD3D to finish
> implementing D3D10 (probably because COM was too much of a burden for
> what D3D10 needed from WineD3D, judging from which methods are stubs),
> so if you want to wait, that's fine. If I do take this on, my goal will
> probably be to get the game "Civilization V" working (at least,
> partially) in D3D10 mode, because that's the only D3D10 game I happen to
> own! (If it already works, and I don't know if it does because I haven't
> gotten around to installing and testing it, then I'll try to make it
> work better.)

If you want another app to work with, the World of Warcraft trial can
be an excellent start. The game works almost flawlessly in d3d9 now,
and pretty much all of the d3d10 usage is identical.

Best of luck!

J. Leclanche

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