[PATCH] wined3d: Mark wined3d_pixel_format with hidden visibility
Henri Verbeet
hverbeet at gmail.com
Tue May 24 15:05:01 CDT 2011
On 13 May 2011 18:27, Marcus Meissner <meissner at suse.de> wrote:
> @@ -1273,7 +1273,7 @@ struct wined3d_pixel_format
> BOOL doubleBuffer;
> int auxBuffers;
> int numSamples;
> -} wined3d_pixel_format;
> +} wined3d_pixel_format DECLSPEC_HIDDEN;
>
No, that's wrong. It's not supposed to be a variable at all, it's a
leftover from the typedef.
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