[8/8] d3d8: Use D3DPRIMITIVETYPE -> WINED3DPRIMITIVETYPE enum conversion function instead of implicit conversion (clang)

Stefan Dösinger stefandoesinger at gmx.at
Mon May 30 05:28:57 CDT 2011


On Monday 30 May 2011 11:29:26 Frédéric Delanoy wrote:

> Yeah right, I changed/adapted the title in [7/8] since the conv
> function wasn't needed anymore and thought that if I used a [7/8] with
> another subject and (try 2) it wouldn't be noticed straightforwardly.
Nah, Alexandre's scripts work very well there, and if the scripts don't figure 
it out he does. However if you restart your numbering you'll confuse the 
winetestbot. Your patches don't change the tests though so the testbot didn't 
complain.
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