d3d8/tests: skip the visual test if d3d cannot be initialized

Henri Verbeet hverbeet at gmail.com
Wed Oct 12 04:39:10 CDT 2011


On 12 October 2011 01:51, Austin English <austinenglish at gmail.com> wrote:
> Current d3d8 does a win_skip(), while d3d9 does a skip(). This unifies
> the behavior to match the d3d9 behavior.
>
I seem to recall this being intentional, so that you get a failure if
your setup has e.g. no OpenGL.



More information about the wine-devel mailing list