[PATCH 1/2] d3dx9: Do not allocate ctab memory, reuse the shader blob.

Rico Schüller kgbricola at web.de
Sat Sep 3 03:50:46 CDT 2011


Please do not apply, it breaks some else which doesn't have a test, yet.


Am 03.09.2011 09:32, schrieb Rico Schüller:
> ---
>  dlls/d3dx9_36/shader.c       |   11 +---------
>  dlls/d3dx9_36/tests/shader.c |   43 
> ++++++++++++++++++++++++++++++++---------
>  2 files changed, 34 insertions(+), 20 deletions(-)
>
>
>
>




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