[PATCH] wined3d: When releasing resources, don't perform any other operations on device if it has been released.

Christian Costa titan.costa at gmail.com
Mon Apr 2 01:56:33 CDT 2012

Le 01/04/2012 01:49, Henri Verbeet a écrit :
> My first guess would be to check if vertex buffers are perhaps
> supposed to take a reference to the D3D interface.
Ok. I will write a test to check that.

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