[PATCH 4/4] wined3d: Improve post-pixelshader blending test. (Try 2)

Matteo Bruni matteo.mystral at gmail.com
Mon Aug 20 16:46:28 CDT 2012


2012/8/20 Lucas Zawacki <lfzawacki at gmail.com>:
> Hello, this patch caused a regression with Rayman 2, all the text in
> the menus is rendered wrong now.
>
> Should I open a bug or is this email enough? A demo of the game can be
> downloaded here ftp://ftp.ubisoft.com/Rayman2/rayman2high.zip
>
> Screenshot: http://dl.dropbox.com/u/2701879/images/rayman2.png
>
> Regression test:
> a488e574497d674631b4036d4b179ce349ddb764 is the first bad commit
> commit a488e574497d674631b4036d4b179ce349ddb764
> Author: Matteo Bruni <mbruni at codeweavers.com>
> Date:   Wed Aug 15 00:38:26 2012 +0200
>
>     wined3d: Improve post-pixelshader blending test.
>
> :040000 040000 1a61c91a146de3e7a5206ccde1cc239fa0771e40
> a9759ba603b3b52f2feccc716daff3d875a90b74 M      dlls
>
>

That's probably bug 31490, the patch from that bug (which I sent to
wine-patches as
http://www.winehq.org/pipermail/wine-patches/2012-August/117143.html)
should fix it. Sorry for the inconvenience...



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