d3dx9: ID3DXConstantTable

Rico Schüller kgbricola at web.de
Thu Aug 23 15:58:42 CDT 2012

On 23.08.2012 15:43, Józef Kucia wrote:
> I would prefer you to clean it up submit it. I hope it gets committed
> this time.

Ok, I'll try to clean them and send them. I will do it the safe way and 
compare each handle with all handles we have. If it is slow, we could 
easily move by using the highest bit for comparison against the 
D3DXHANDLE. We just have to take care that an easy switch is possible.

Thanks for the input.

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