d3dx9: ID3DXConstantTable
Rico Schüller
kgbricola at web.de
Thu Aug 23 15:58:42 CDT 2012
On 23.08.2012 15:43, Józef Kucia wrote:
> I would prefer you to clean it up submit it. I hope it gets committed
> this time.
Ok, I'll try to clean them and send them. I will do it the safe way and
compare each handle with all handles we have. If it is slow, we could
easily move by using the highest bit for comparison against the
D3DXHANDLE. We just have to take care that an easy switch is possible.
Thanks for the input.
Rico
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