Use software vertex processing instead of mixed?
hverbeet at gmail.com
Thu Dec 13 18:20:27 CST 2012
On 14 December 2012 00:53, Francois Gouget <fgouget at free.fr> wrote:
> A lot of tests get skipped on my Windows XP EeePC just because the
> Direct3D 9 device creation fails. And apparently that's just because we
> ask for mixed vertex processing instead of software vertex processing.
> How important is it to use mixed mode instead of software, at least for
> these tests?
I doubt it matters at all here. In the general case though, we
probably want D3DCREATE_HARDWARE_VERTEXPROCESSING if we can get it.
(See also create_device() in e.g. dlls/d3d9/tests/device.c)
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