[2/4] d3drm: Forward GetTextureCoordinates from IDirect3DRMMeshBuilder3 to IDirect3DRMMeshBuilder2

Henri Verbeet hverbeet at gmail.com
Fri Jan 6 12:21:19 CST 2012

2012/1/6 André Hentschel <nerv at dawncrow.de>:
> -
> -    FIXME("(%p)->(%d,%p,%p): stub\n", This, index, u, v);
> -
> -    return E_NOTIMPL;
> +    return IDirect3DRMMeshBuilder_GetTextureCoordinates(&This->IDirect3DRMMeshBuilder2_iface,
> +                                                        index, u, v);
>  }
I'm not going to say you can't do it like this, but it can often be
pretty useful to know what version of an interface you were called
from. Also, usually we implement older versions of interfaces on top
of the new ones, instead of the other way around.

More information about the wine-devel mailing list