[2/4] d3drm: Forward GetTextureCoordinates from IDirect3DRMMeshBuilder3 to IDirect3DRMMeshBuilder2
André Hentschel
nerv at dawncrow.de
Fri Jan 6 12:51:05 CST 2012
Am 06.01.2012 19:21, schrieb Henri Verbeet:
> 2012/1/6 André Hentschel <nerv at dawncrow.de>:
>> -
>> - FIXME("(%p)->(%d,%p,%p): stub\n", This, index, u, v);
>> -
>> - return E_NOTIMPL;
>> + return IDirect3DRMMeshBuilder_GetTextureCoordinates(&This->IDirect3DRMMeshBuilder2_iface,
>> + index, u, v);
>> }
> I'm not going to say you can't do it like this, but it can often be
> pretty useful to know what version of an interface you were called
> from. Also, usually we implement older versions of interfaces on top
> of the new ones, instead of the other way around.
>
Ok, thx for the hint.
--
Best Regards, André Hentschel
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