[PATCH 1/4] server: Add mechanism to store and retrieve information about a socket (try 2).

Alexandre Julliard julliard at winehq.org
Fri Jan 13 05:12:32 CST 2012


"Erich E. Hoover" <ehoover at mines.edu> writes:

> Real Name:
>     Erich Hoover
>
> Description:
>     This patch implements storing of internal information about a
> socket.  The intent for this approach is to add a dynamic mechanism to
> permit the storage of various variables that are accessible in user
> space, such as storing of the connect() time (part 2).

That's ugly, you don't need an arbitrary opaque variable storage
mechanism. Just store the connect time and return it as such. Besides,
you don't even need to set it from the client side, the server is
notified on connect.

-- 
Alexandre Julliard
julliard at winehq.org



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