[PATCH 2/3] ddraw/tests: Port the depth blit test to d3d7

Henri Verbeet hverbeet at gmail.com
Sat Jan 21 15:03:56 CST 2012


On 21 January 2012 21:39, Stefan Dösinger <stefan at codeweavers.com> wrote:
> I've also ported this to d3d1. Windows is behaving in the same way, but
> the test isn't working on Wine yet due to some blit-unrelated
> issue, so I'm not sending the d3d1 test yet.
> ---
>  dlls/ddraw/tests/visual.c |  166 +++++++++++++++++++++++++++++++++++++++++++++
>  1 files changed, 166 insertions(+), 0 deletions(-)

New ddraw tests should of course use the new ddraw test
infrastructure. We should move the existing tests over as well at some
point (and clean them up in the process...), but that can wait a bit.



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