[PATCH 1/5] wined3d: Use NAN.
b7.10110111 at gmail.com
Tue Jun 5 08:07:31 CDT 2012
Oh, right, seems it wasn't there at the point when another patch broke
the build, and I was bisecting it.
Sorry for the noise.
On Tue, Jun 5, 2012 at 1:53 PM, Francois Gouget <fgouget at free.fr> wrote:
> On Mon, 4 Jun 2012, Ruslan Kabatsayev wrote:
>> This patch stops wine from building on my system with following errors:
>> In file included from arb_program_shader.c:35:0:
>> wined3d_private.h: In function ‘float_16_to_32’:
>> wined3d_private.h:203:21: error: ‘NAN’ undeclared (first use in this function)
>> wined3d_private.h:203:21: note: each undeclared identifier is reported
>> only once for each function it appears in
> I sent a patch that should fix this. Did I miss some bit?
> commit 19ba80e7c2c9ef054ef5faa921616a5d43f6578d
> Author: Francois Gouget <fgouget at free.fr>
> Date: Fri Jun 1 16:56:21 2012 +0200
> wined3d: We must include Wine's port.h before using NAN.
> Francois Gouget <fgouget at free.fr> http://fgouget.free.fr/
> Linux: Because rebooting is for adding new hardware
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