[PATCH (try2)] winepulse.drv: Add PulseAudio driver
Alexandre Julliard
julliard at winehq.org
Thu Jun 14 13:06:08 CDT 2012
Andrew Eikum <aeikum at codeweavers.com> writes:
> Also, I should change this to load libpulse at runtime instead of
> compile time, right? It works fine as-is, except it prints a
> load_builtin_dll err. I'll do that for the next version of the patch.
Failing to load when libpulse is missing is fine, there's no need to
load it dynamically.
--
Alexandre Julliard
julliard at winehq.org
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