[PATCH 1/5] winex11: Use GLX_DONT_CARE instead of ~0 in ConvertAttribWGLtoGLX().
Chris Robinson
chris.kcat at gmail.com
Wed Mar 28 00:24:48 CDT 2012
On Tuesday, March 27, 2012 8:35:49 PM Henri Verbeet wrote:
> - int pixelattrib = ~0;
> + int pixelattrib = GLX_DONT_CARE;
I want to say there's a reason we used ~0 instead of GLX_DONT_CARE, but it's
been too long that I can't remember. I think it was because GLX_DONT_CARE
didn't include all possibilities that ~0 would, like what WGL wanted.
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