[PATCH 2/4] d3d9: Volume and cube textures do not support user memory (try 2).

Henri Verbeet hverbeet at gmail.com
Mon Dec 9 10:27:14 CST 2013


On 9 December 2013 13:28, Stefan Dösinger <stefan at codeweavers.com> wrote:
>      if (shared_handle)
> +    {
> +        if (pool != D3DPOOL_DEFAULT)
> +        {
> +            WARN("User memory is not allowed on volume textures.\n");
Similarly, I don't think this warning really represent what's going
on. The issue is that resource sharing is only allowed with default
pool resources. (And quite possibly only on d3d9ex devices.)



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