Wine release 1.5.24
Gennady Telegin
gtelegin at gmail.com
Fri Feb 15 14:38:15 CST 2013
Hi,
I want to unsubscribe from this list, how to do it?
Best,
Gennady Telegin
On Sat, Feb 16, 2013 at 12:30 AM, Alexandre Julliard <julliard at winehq.org>wrote:
> The Wine development release 1.5.24 is now available.
>
> What's new in this release (see below for details):
> - Keyboard and mouse wheel support in the Mac driver.
> - Regular expression support in VB Script.
> - Many RichEdit code cleanups.
> - Various bug fixes.
>
> The source is available from the following locations:
>
> http://prdownloads.sourceforge.net/wine/wine-1.5.24.tar.bz2
> http://mirrors.ibiblio.org/wine/source/1.5/wine-1.5.24.tar.bz2
>
> Binary packages for various distributions will be available from:
>
> http://www.winehq.org/download
>
> You will find documentation on http://www.winehq.org/documentation
>
> You can also get the current source directly from the git
> repository. Check http://www.winehq.org/git for details.
>
> Wine is available thanks to the work of many people. See the file
> AUTHORS in the distribution for the complete list.
>
> ----------------------------------------------------------------
>
> Bugs fixed in 1.5.24 (total 38):
>
> 6512 power-tab-editor freezes at end of a song
> 8598 msvcrt file IO functions do not handle unicode properly in text
> mode
> 12908 Battle Zone I does not start.
> 16685 redraw problem in AIM_675
> 17380 CListCtrl: wrong icon spacing
> 17762 Citavi: Application is very slow
> 17763 Citavi: mouse doesn't catch links
> 18079 AutoCorect: does not properly display custom checkboxes made by
> Alcinoe
> 20294 sigma photo pro crashes in X11DRV_DIB_DeleteDIBSection
> 24089 EverQuest: Escape to Norrath: login screen is blank without
> native ie6
> 24315 Verizon Media Manager crashes on exit (VZMediaagent.exe
> 24361 Crashday: game is unusably slow during gameplay
> 24474 Simpsons Hit & Run sound bug
> 24554 Black screen in Everquest 2 (lighting issue?)
> 25576 Microsoft Flight Simulator X: Demo/Deluxe Edition, menu blank
> without native ie7
> 25584 Racedriver:GRID sound hardware acceleration not working
> 25958 DreamStation 1 free music tracker visually freezes under some
> conditions
> 27011 Lucent Heart: patcher window is blank
> 27905 HUNTED The Demon Forge: Sound does not work in the game (in
> movies this works)
> 29718 IE4 setup wants wininet.dll.LoadUrlCacheContent
> 29873 Guild Wars: Water graphic is missing
> 30008 Resource Hacker logo on about window has black background
> 30183 Fchart installation crashes
> 30246 EA Origin:Crashes when using openssl 1.0.1
> 30839 BSTR cache corrupts most of cached BSTR entries
> 31308 Remote Tools for Visual Studio 2012 RC installer for Windows on
> ARM (WoA) crashes because TPIDRURW (user TLS register) needs to be set to
> TEB address
> 31706 Sacred Underworld: Some models glow like a Christmas tree
> 31977 YoudaoDict crash at start
> 32520 EVE Online and other games want d3d11.dll.D3D11CreateDevice
> 32669 Ghost Master: invisible mouse pointer unless 'Enhanced Cursor'
> option selected
> 32808 installer of PPTV: needs unimplemented
> atl100.dll.AtlComModuleRegisterClassObjects
> 32818 Adrenalin Extreme Show: launcher.exe has repainting issues
> 32842 TurboTax 2012 needs shlwapi.dll IsInternetESCEnabled stub
> 32858 Crash dialog Details button Russian text doesn't fit
> 32862 Microsoft Expression Design 4 (Free Version) needs
> WindowsCodecsExt.dll (Microsoft Windows Codecs Extended Library)
> 32882 Grand Theft Auto IV doesn't start, aborts with a GLX error.
> 32909 QQDownload 3.9 needs unimplemented msvcr80.dll._wstat32i64
> 32929 Microsoft Expression Design 4 (Free Version) needs
> windowscodecsext.dll.WICCreateColorTransform_Proxy
>
> ----------------------------------------------------------------
>
> Changes since 1.5.23:
>
> Akihiro Sagawa (1):
> gdi32: Ensure a fixed-pitch full-width character has double advance
> of a half-width character.
>
> Alexander Morozov (1):
> ole32: Avoid a deadlock when a being loaded DLL calls
> CoRegisterClassObject from its DLL_PROCESS_ATTACH handler.
>
> Alexandre Julliard (28):
> winemac: Don't move off-screen windows to a random position.
> gdi32: Return the correct module handle for the initial display
> driver load.
> explorer: Retrieve the graphics driver module from gdi32.
> explorer: Return a simple boolean instead of a window in the
> wine_create_desktop entry point.
> wintab32: Retrieve the graphics driver module from gdi32.
> imm32: Retrieve the graphics driver module from gdi32.
> winex11: Ignore color key and exposures when using the null surface.
> user32: Avoid releasing a potentially null pointer.
> server: Also exclude the top-level client rectangle for windows that
> have a pixel format.
> server: Return the window paint flags in the get_visible_region
> request.
> user32: Don't paint to the surface if the window has a pixel format,
> regardless of the state of the top parent.
> wininet: Don't reset the available size after the async has been
> queued.
> user32: Prefer loading color cursors in LoadImage.
> ntdll: Add a helper function to check that a fault address lies in a
> known virtual memory view.
> ntdll: Check for invalid %gs value in 32-bit code.
> winex11: Preserve the client window when changing the window visual.
> server: Don't support debug registers in ptrace if sys/user.h is
> missing.
> loader: Define our own auxv structure.
> loader: Rename the elf_hash function to avoid conflicts.
> odbccu32: Remove an unnecessary source file.
> twain_32: Remove an unnecessary DllMain entry point.
> cryptnet: Remove an unnecessary DllMain entry point.
> dpnhpast: Remove an unnecessary DllMain entry point.
> iphlpapi: Remove an unnecessary DllMain entry point.
> ktmw32: Remove an unnecessary DllMain entry point.
> sensapi: Remove an unnecessary DllMain entry point.
> usp10: Remove an unnecessary DllMain entry point.
> wtsapi32: Remove an unnecessary DllMain entry point.
>
> Alistair Leslie-Hughes (1):
> fusion: Return correct error for null public token.
>
> Andrew Talbot (8):
> jscript: Avoid signed-unsigned integer comparisons.
> mapi32: Avoid signed-unsigned integer comparisons.
> kernel32: Avoid signed-unsigned integer comparisons.
> mscoree: Avoid signed-unsigned integer comparisons.
> mmdevapi: Avoid signed-unsigned integer comparisons.
> mlang: Avoid signed-unsigned integer comparisons.
> msdaps: Avoid signed-unsigned integer comparisons.
> msctf: Avoid signed-unsigned integer comparisons.
>
> André Hentschel (4):
> ntdll: Set TPIDRURW to TEB on thread init for ARM.
> make_xftmpl: Avoid comparing a char with EOF.
> winedbg: Add PState to cpu_register_map for ARM64.
> ntdll: Implement RtlUnwind for ARM.
>
> Aric Stewart (6):
> usp10: Fix typo with Script_Khmer_Numeric.
> usp10: Split the core Itemize function out to be able to support
> differences between the normal and OpenType versions.
> usp10: Update diacritical script handling for non OpenType
> Itemization.
> usp10: Free default_language items when freeing script cache.
> usp10: Fix memory leak when a font has 0 languages, scripts or
> features.
> usp10: Correct error with ScriptLayout log2vis.
>
> Austin English (4):
> windowscodecsext: Add a stub dll.
> shlwapi: Add a stub for IsInternetESCEnabled.
> d3d11: Add a stub for D3D11CreateDevice.
> wininet: Add a stub for LoadUrlCacheContent.
>
> Daniel Jelinski (6):
> comctl32/listview: Correct icon spacing calculation when set to 0 or
> -1.
> comctl32/listview: Always use large icon size when calculating icon
> spacing.
> comctl32/listview: Do not touch icon spacing if set explicitly.
> user32: Fix CopyImage implementation when changing cursor to icon.
> comctl32/listview: Better handling of custom colors in report view.
> comctl32/listview: Fix LVM_SETICONSPACING on 64bit machines.
>
> Detlef Riekenberg (2):
> advapi32/tests: Skip tests on non-English systems.
> kernel32/tests: Skip tests on non-English systems.
>
> Dmitry Timoshkov (14):
> wbemprox: Free name in create_signature (Coverity).
> comctl32: Test appropriate tool window for active state.
> gdi32: Add support for 16-bit QUERYESCSUPPORT queries.
> gdi32: Add a bunch of tests for CreateDC/ResetDC with a custom
> DEVMODE.
> winspool.drv: Turn macros into helper functions.
> wineps.drv: Add DEVMODE dumping to make debugging device state
> easier.
> winspool.drv: There is no need to speculate about wineps.drv default
> DEVMODE.
> gdi32: Make sure that actual clipping region is updated for a EMF DC.
> gdi32: Add more EMF clipping tests.
> gdi32: OffsetClipRgn should update actual clipping region for a EMF
> DC.
> gdi32: IntersectClipRect should update actual clipping region for a
> EMF DC.
> gdi32: ExcludeClipRect should update actual clipping region for a
> EMF DC.
> gdi32: SelectClipPath should update actual clipping region for a EMF
> DC.
> kernel32: There is no need for lock/unlock heap in GlobalAlloc.
>
> Erich Hoover (2):
> advapi32: Support registry objects in GetNamedSecurityInfo.
> advapi32: Support registry objects in SetNamedSecurityInfo.
>
> Francois Gouget (5):
> kernel32/tests: Reduce the size of the console buffer to speed up
> the tests.
> rpcrt4/tests: Trace the GUID when it is wrong.
> d3d11: Make debug_d3d_driver_type() static.
> ws2_32/tests: Fix the GetAcceptExSockaddrs() test.
> winetest: Trace the time it takes to run each test.
>
> Frédéric Delanoy (1):
> msi: Fix memory leak (coverity).
>
> Hans Leidekker (12):
> windowscodecs: Implement IWICColorContext::InitializeFromFilename.
> windowscodecs: Add a stub IWICColorTransform implementation.
> windowscodecs: Convert the source bitmap to the requested pixel
> format in IWICColorTransform::Initialize.
> windowscodecs: Implement
> IWICComponentFactory::CreateDecoderFromFileHandle.
> wbemprox: Trace the qualifier value in IWbemClassObject::GetNames.
> windowscodecsext: Implement WICCreateColorTransform_Proxy and
> IWICColorTransform_Initialize_Proxy.
> windowscodecs: Implement IWICBitmapFrameDecode::GetColorContexts for
> TIFF images.
> msiexec: Add /unregserver support.
> msiexec: Convert DoRegServer to Unicode.
> wininet/tests: Fix a test failure.
> msi/tests: Move a couple of tests from install.c to msi.c.
> msi: Don't remove products if msidbUpgradeAttributesOnlyDetect is
> set.
>
> Henri Verbeet (2):
> wined3d: Add WINED3DFMT_INST to the format table.
> configure: Include Xlib.h before Xrandr.h.
>
> Huw Davies (23):
> riched20: Actually pass the ANSI string to the break proc.
> riched20: Pass the character ptr and string length directly to the
> break proc helper.
> riched20: Pass a character ptr and length to SplitParagraph.
> riched20: Pass character ptrs to the whitespace finding functions.
> riched20: Move the text to the paragraph level.
> riched20: Move SplitRun to wrap.c and make it static.
> riched20: Move the split point calculation to wrap.c.
> riched20: Move run extent calculation to wrap.c.
> riched20: The run width is always passed so we don't need to
> calculate it again.
> riched20: Pass the run to the text drawing routine.
> riched20: Move underline pen creation to a helper function.
> riched20: Move y offset calculation to a helper function.
> riched20: Move text color determination to a helper function.
> riched20: Move the white space painting operations to a common
> function.
> riched20: Remove the special case tab handling now that we handle
> that in draw_space.
> riched20: Make it possible to perform point -> char conversion while
> holding a context.
> riched20: The string len parameter is no longer necessary.
> riched20: Use the point from char helpers to calculate the selection
> rectangle.
> riched20: Simplify selection painting by drawing a selected run
> twice with appropriate clipping.
> riched20: Move underline drawing to a common function.
> riched20: Move the range clamping to the helper now that the range
> isn't used later on.
> riched20: Move the password string hack to just before it's used.
> riched20: Use ME_PointFromChar to calculate the caret position.
>
> Jacek Caban (13):
> atl100: Added AtlComModuleRegisterClassObjects implementation (based
> on AtlModuleRegisterClassObjects).
> oleaut32: COM clean up of ITypeLib2 interface implementation.
> mshtml: Use VT_ERROR as return type in DispCallFunc call.
> oleaut32: Return error if VT_HRESULT is used as return type in
> DispCallFunc.
> urlmon: Clean up handling tested URLs.
> urlmon: Fixed QueryInfo tests during BINDSTATUS_PROXYDETECTING
> notification.
> urlmon: Skip reported_url tests when binding to object.
> urlmon: Fixed tests on IEs that report BINDSTATUS_DECODING.
> oleaut32: Don't free a string in SysFreeString if it's already in
> cache.
> oleaut32: Added some SysFreeString tests.
> urlmon: Allow available_bytes to be set before protocol_continue
> call.
> wininet: Set available bytes in InternetQueryDataAvailable even if
> it ends up in async call.
> vbscript: Added support for a few more constants.
>
> Jactry Zeng (4):
> msvcr100: Added _wstat32i64 implementation.
> msvcr100: Added _stat32i64 implementation.
> msvcr80: Sync _wstat32i64 and _stat32i64 implementation.
> msvcr90: Sync _wstat32i64 and _stat32i64 implementation.
>
> Jeff Latimer (2):
> wmvcore: Add stub implementation for WMCreateEditor.
> wmvcore: Fix a typo.
>
> Juan Lang (2):
> iphlpapi: Fix HRESULT/win32 error code confusion.
> cryptui: Use add_usage_to_oid correctly.
>
> Julian Rüger (1):
> po: Update German translation.
>
> Jörg Höhle (4):
> ntdll: Use the monotonic time counter also for timer queues.
> winmm: More compatible midiIn/Out[Un]Prepare MHDR_* flag handling.
> winmm: More compatible waveIn/Out[Un]Prepare WHDR_* flag handling.
> winmm: Handle GetTickCount overflow in MIDI player.
>
> Ken Thomases (25):
> winemac: Implement ScrollDC().
> winemac: Implement support for minimizing windows.
> winemac: Build a map from Mac virtual key codes to Win32 vkeys and
> scan codes based on Mac keyboard layout.
> winemac: Rebuild key map when Mac keyboard layout changes.
> winemac: Generate KEY_PRESS/RELEASE events from Cocoa key events.
> user32: In TranslateMessage, handle ToUnicode returning 2 or more
> chars.
> winemac: Implement ToUnicodeEx().
> winemac: Ignore Cocoa's window frame adjustments for off-screen
> windows.
> winemac: Implement Beep().
> winemac: Implement MapVirtualKeyEx().
> winemac: Implement VkKeyScanEx().
> winemac: Implement GetKeyNameText().
> winemac: Implement fake support for the active Windows keyboard
> layout.
> winemac: Implement SysCommand() to prevent Alt keypresses from
> activating system menu.
> winemac: Add WineApplication methods to convert from Cocoa to Win32
> coordinate space.
> winemac: Implement MOUSE_MOVED(_ABSOLUTE) events.
> winemac: Process clicks in an inactive window in addition to
> activating it.
> secur32: On Mac, add support for cipher suites defined in 10.8 SDK.
> user32: Improve mouse wheel scrolling in edit control.
> user32: Improve mouse wheel scrolling in listbox control.
> comctl32: Eliminate redundant local variable (gcWheelDelta ==
> -wheelDelta).
> comctl32: Improve mouse wheel scrolling in listview control.
> comctl32: Improve mouse wheel scrolling in treeview control.
> winemac: Implement MOUSE_SCROLL events.
> winemac: Prevent Cocoa from consuming certain key-down events.
>
> Ludger Sprenker (1):
> windowscodecs: Add enum type WICTiffCompressionOption.
>
> Marcus Meissner (1):
> comdlg32: Free files on errorpath (Coverity).
>
> Michael Stefaniuc (20):
> ddraw/tests: Use assignment instead of memcpy to copy structs.
> crypt32: Use assignment instead of memcpy to copy structs.
> wined3d: Remove ERR() on HeapAlloc failure for small sizes known at
> compile time.
> ieframe: Let C look like C.
> krnl386.exe16: Let C look like C.
> gphoto2.ds: Let C look like C.
> iphlpapi: Let C look like C.
> qedit: Let C look like C.
> d3drm: Let C look like C.
> riched20: Let C look like C.
> usp10: Let C look like C.
> d3d10core: Remove ERR() on HeapAlloc failure for small sizes known
> at compile time.
> d3d8: Remove ERR() on HeapAlloc failure for small sizes known at
> compile time.
> d3d9: Remove ERR() on HeapAlloc failure for small sizes known at
> compile time.
> d3dx9_36: Remove ERR() on HeapAlloc failure for small sizes known at
> compile time.
> d3drm: Remove ERR() on HeapAlloc failure for small sizes known at
> compile time.
> amstream: Remove ERR() on HeapAlloc failure for small sizes known at
> compile time.
> d3dcompiler_43: Remove ERR() on HeapAlloc failure for small sizes
> known at compile time.
> dmime: Remove ERR() on HeapAlloc failure for small sizes known at
> compile time.
> wineoss.drv: Use offsetof to calculate the size of a struct with
> variable length array.
>
> Nikolay Sivov (3):
> oledb32: Add a table of init properties, support Persist Security
> Info switch in init string.
> xmllite: Store start data pointer for comments.
> xmllite: Basic test for chunk value read vs full value read.
>
> Nozomi Kodama (1):
> d3dx9: Use const instead of CONST.
>
> Piotr Caban (11):
> jscript: Rename jsheap_t to heap_pool_t.
> jscript: Don't use jsstr_t in JSRegExp structure.
> jscript: Don't use jsstr_t in js_NewRegExp.
> jscript: Move code operating on JSRegExp out of do_regexp_match_next
> function.
> jscript: Make context generic in internal regular expression
> functions.
> jscript: Moved generic regular expressions code to separate file.
> vbscript: Added IRegExp2 stub.
> vbscript: Added IRegExp2_QueryInterface tests.
> vbscript: Added partial implementation of IDispatch methods in
> IRegExp2.
> vbscript: Added IRegExp2::Pattern implementation.
> vbscript: Rename vbsheap to heap_pool.
>
> Roman Dadkov (3):
> ole32/tests: Add test for SetClientSite.
> mpr/tests: Test to check the return values of WNetGetUniversalNameA.
> ole32/tests: Add test for OleRun.
>
> Stefan Dösinger (2):
> wined3d: Use the ARBfp ffp pipeline only if ARBfp is supported.
> wined3d: Reserve one vs constant on r200.
>
> Vijay Kiran Kamuju (1):
> msvcr90: Update the manifest version.
>
> --
> Alexandre Julliard
> julliard at winehq.org
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.winehq.org/pipermail/wine-devel/attachments/20130216/6402cb3b/attachment-0001.html>
More information about the wine-devel
mailing list