[PATCH 2/7] d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx(). (try 3)
Marvin
testbot at testbot.winehq.org
Wed Jan 2 08:33:37 CST 2013
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=23691
Your paranoid android.
=== WINEBUILD (build) ===
Patch failed to apply
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