[PATCH 2/7] d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx(). (try 3)

Marvin testbot at testbot.winehq.org
Wed Jan 2 08:33:37 CST 2013


While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at

Your paranoid android.

=== WINEBUILD (build) ===
Patch failed to apply

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