include: flesh out d3d11.idl (try 4)

Dmitry Timoshkov dmitry at
Tue Jan 22 22:26:01 CST 2013

Austin English <austinenglish at> wrote:

> try 4: only include enough to add a stub for D3D11CreateDevice,

You could also try to make it work for compilers that don't suppport
anonymous unions.


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