Need help with debugging a directx9 game crashing
Qian Hong
fracting at gmail.com
Wed Jul 24 12:39:35 CDT 2013
Hello,
Thanks everyone's help, sorry for delay, I was blocked by something else.
I've created http://bugs.winehq.org/show_bug.cgi?id=34125 to track
down this bug.
On Fri, Jul 19, 2013 at 10:06 PM, Henri Verbeet <hverbeet at gmail.com> wrote:
> Well, it sounds a bit like some form of memory corruption. Sometimes
> WINEDEBUG=warn+heap helps with tracking those down.
Thanks Henri, warn+heap doesn't show warning, I've attached to Bug
34125, it shows some HeapSetInformation calls, I don't know if it
harms.
> Also, I don't suppose the d3d9 object was already destroyed earlier?
By reading +d3d9 log, I believe the d3d9 object was not destroyed earlier.
--
Regards,
Qian Hong
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http://www.winehq.org
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