[PATCH 3/5] d3dx9: Add support for structs to ID3DXConstantTable.

Matteo Bruni matteo.mystral at gmail.com
Thu Jul 25 09:12:40 CDT 2013


2013/7/24 Rico Schüller <kgbricola at web.de>:
> ---
>  dlls/d3dx9_36/shader.c | 79
> ++++++++++++++++++++++++++++++++++++++++++++++++--
>  1 file changed, 77 insertions(+), 2 deletions(-)
>

So there was actually a logic (an insane one, but yeah...). Have you
found any game actually using this?

Annoying question: have you checked if it's the same with newer d3dx9
dlls (e.g. d3dx9_43)? It still looks to me like buggy behavior and it
might be that MS fixed that in later d3dx9 versions.
This is not blocking the patch of course.



More information about the wine-devel mailing list