[PATCH 1/7] winemac: Implement OpenGL support.
computers57 at hotmail.com
Thu Mar 7 09:39:37 CST 2013
It looks like if GL_ARB_shader_objects is defined, then the OS X GLhandleARB isn't typedef'd.
On Mar 6, 2013, at 1:16 PM, Ken Thomases <ken at codeweavers.com> wrote:
> On Mar 6, 2013, at 1:58 PM, C.W. Betts wrote:
>> It seems like there's conflicting types for GLhandleARB, one defined by Wine, the other by OS X, on Mountain Lion. I assume that the #define __gl_h_ is a try to work around the issue, but OS X's gltypes.h still gets included.
> Ugh. Thanks for letting me know. I'll have to investigate. I'm not well set up to build against later SDKs at the moment, but I'll see what I can do. Of course, if you can figure out a solution, that would be great.
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