d3dx9 [patch 1/2, try 3]: Implement D3DXSHEvalSphericalLight

Austin English austinenglish at gmail.com
Tue Mar 26 20:06:24 CDT 2013

On Tue, Mar 26, 2013 at 6:04 PM, Michael Mc Donnell
<michael at mcdonnell.dk> wrote:
> On Tue, Mar 26, 2013 at 7:07 PM, Nozomi Kodama <nozomi.kodama at yahoo.com>
> wrote:
>> Why are they not committed yet?
> Alexandre is on vacation so that might explain why :-)

Well, he was last week, back now, but there is a backlog of patches to
go through..

Patches were committed today/yesterday:


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